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Written by Kevin Kaminsky
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Monday, 16 August 2010 |
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Early this year during PAX East, Uber Entertainment introduced gamers to Monday Night Combat.
At the show, the game was seen as the best game on the floor. At the
time it was even considered to be a hit before a release date was even
announced. Was this too much hype too soon or were we all just accepting
the inevitable?
On the surface, Monday Night Combat is a mix of Game Shows, Team Fortress and Defenders of the Ancients. However after playing the game you’ll start to redefine this concept and find that Monday Night Combat
is more like a third person Demigod that sits in a game show and looks
slightly similar to Team Fortress 2. Later you’ll discover a much deeper
experience.
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Written by Kevin Kaminsky
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Thursday, 22 July 2010 |
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A few weeks ago, Major Nelson announced Destination Arcade.
This new take on the current Xbox LIVE Arcade setup was a change that
had most gamers feeling hopeful that the Xbox 360 would be heading in
the right direction. While talking about the new Destination Arcade some
expressed their disdain for the current Xbox Dashboard while others
were concerned this new app would fall flat. Either way, any kind of
change was welcomed with open arms.
A week later it was announced that Destination Arcade would be released one week later than expected and would only be available during Microsoft’s annual Summer of Arcade
event. For those that download the app, they will have access to the
app after the event but is it worth downloading in the first place?
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Written by Kevin Kaminsky
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Monday, 19 July 2010 |
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Casual gaming and artistic visuals are common playmates. When these two
styles of gaming come together, gamers take notice. When you add in a
few puzzles, it seems everyone gets excited. In the new XBLA title
Limbo, these three components come together to give players a game they
can laugh with, cry with and talk about for hours on end. Limbo is more
than just a downloadable title but it’s not the new revolution in
gaming. It’s more like a return to something we lost in the past.
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Written by Kevin Kaminsky
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Wednesday, 14 July 2010 |
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Taking a kids game and making it violent is fun on paper. In practice
it’s a little strange. For a game like Naughty Bear, it almost feels
like the game doesn’t know what it wants to be. In one way the game is
made to a Saturday morning cartoon in another way it wants to be a game
about murdering teddy bear. It sounds like fun and it is fun but does
that make it a good game? I think you’ll be surprised by the answer.
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Written by Kevin Kaminsky
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Monday, 21 June 2010 |
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Over the last few years it's been hard trying to find a game that's an arcade style flight simulator without the need for a full cockpit setup. Fans of games like Crimson Skies have been waiting years for a game where they take to skies with some fast paced action. It's just a little surprising that the game so many have been waiting for would feature Snoopy and rest of Peanuts. But at this point, something is always better than nothing.
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