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Guitar Hero Smash Hits Review |
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Written by Kevin Kaminsky
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Friday, 03 July 2009 |
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What can be said about the concept of music based Greatest Hits albums?
In some cases they can propel an artist to a new audience. In other
cases it's just another product for long time fans to blindly purchase.
In the case of video games, things are a little different. For a game
like Guitar Hero Smash Hits, both cases could work out for gamers along
with everyone else involved in the game. In this new iteration of
Guitar Hero, you get a list of great songs from the Guitar Hero series.
However, is this just an on disc song pack or is it a needed edition to
the franchise?
The Guitar Hero series has been around for a longtime and with the
recent addition of the full band experience it's time to re-evaluate
some of the hit songs that made the series what it is today. In Guitar
Hero Smash Hits you can now check out some of the classic Guitar Hero
songs with all the new instruments and techniques of the newer Guitar
Heroes. Songs are retro fitted to feature the slide which was added
during World Tour and some songs have the option of using two drum
pedals which was added in Guitar Hero: Metallica. It's a welcome
addition to any Guitar Hero collection.
One of the biggest
detractors to a Guitar Hero "side project" title is the removal of the
song store. While this is an upsetting missing piece to the Guitar Her
puzzle, in Smash Hits you're really getting a huge value for your
entertainment dollar. The song list in Smash Hits is extremely diverse
and touches on every genre of music which makes Guitar Hero such a
likable product. So whether you're a returning Guitar Hero fan or
you're new to the game this music list is a perfect collection of
music. It must be said that it would have been nice to see these songs
made available in a downloadable fashion in World Tour, but based on
the sticker price of $59.99 it's cheaper to pick up this game then
download every song individually.
There's no way to argue
that the songs in Smash Hits are great, they've been time tested by the
music ommunity and they helped start the rhythm game revolution, but
Smash Hits as a game is nothing more than a karaoke machine. The
carrier mode of Smash Hits has been stripped down to the point where it
simply replaces the quick play option. You no longer unlock any music
from the career mode and it does very little to expand on the game. On
top of that, Smash Hits really feels like a feeler for the next proper
Guitar Hero title. New mechanics are added to the game and some of the
graphics look a little better, but unless you're a huge fan of the
franchise you'll never notice.
At this point it seems that
any Music Rhythm game is nothing more than music on a disc we can
interact with as a group or as individuals. It could help some gamers
discover new music but with Smash Hits only housing older music this
might not be a great vehicular for music exploration. This isn't always
a bad thing but that doesn't seem to be the point of Smash Hits. The
game feels more like a fan driven title and it only really plays to the
idea that fans want to go back and check out older songs from the
franchise. However there isn't a song or aspect in the game that makes
Smash Hits stand out. It's more or less a cheap, on disc song pack. So
if you're looking for more music to play as a band pick it up, but know
that I only give Guitar Hero Smash Hits a 7 out of 10.
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